Devil Daggers

The Devil Dagger is a unique magic weapon that is dropped by the Hell Bringer Mimic. It throws fiery daggers at the cost of mana that can pierce enemies and inflict the On Fire! Killing enemies with this weapon will grant its wielder the Demonic Dance buff, briefly increasing their damage by 20%. Devil Dagger, while appearing to be a better Magic Dagger, actually could be considered a. Devil Daggers 2016. Leaderboard Guides Resources Streams Forum Statistics Sub-games. Moderated by: S p o o k a s S p o o k a s Advertisement Survive. Devil Daggers is a full version game only available for Windows, that belongs to the category PC games. More about Devil Daggers Since we added this game to our catalog in 2016, it has obtained 8 downloads, and last week it had 3 downloads.

You've probably never heard of Devil Daggers — the indie first-person shooter was quietly released on Steam last week. It's about as simple a shooter as you can get: all players have to do is survive an endless onslaught of low-res demons, and one hit sends you back to the title screen.

That being said, simple doesn't necessarily mean easy — most players will probably die within the first 30 seconds or so.

The developers over at Sorath know how insanely difficult their game is, too — Devil Daggers only features one Achievement, and the only way to unlock it is to last for more than 500 seconds. It doesn't sound like much, but if you've seen the game in action, you'll know just how ridiculous Devil Daggers can get .. and that's probably why only one person in the entire world has unlocked the Achievement.

Meet DraQu (via Kotaku), YouTuber and apparently godlike gamer: out of everyone who's ever played Devil Daggers, he's the only one to unlock the 'Devil Dagger' Achievement.

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At first, it doesn't seem like Devil Daggers is going to put up much of a fight. After a few seconds of nothing, a single spawner appears, and a group of extremely weak enemies appears. Sure, it's creepy, but the same enemies appear for the first 35 seconds — how hard could 500 seconds really be?

By the time 60 seconds is up, Devil Daggers is basically a different game. The entire screen is covered in either demons or blood, and DraQu never stops moving .. and it only gets worse and worse as the seconds tick by.

Despite everything on the screen desperately trying to kill him, DraQu actually manages to survive for 500 seconds — and if he hadn't been hit in the back by an enemy, there's a chance he could have gone on longer. It's a shame that such an amazing run was cut short by a cheap shot, but if there's anything we've learned from Dark Souls players, it's that most gamers like these are willing to jump right back into the thick of things.

Considering the game has only been out for a week, there's a good chance that DraQu won't be the only one sporting Devil Daggers' only Achievement for very long — but at the very least, he'll be remembered as the first person to ever unlock it.

If you want to take a shot at unlocking the Achievement, you can find Devil Daggers over on Steam.

Steam, Achievements, Dungeon Daggers, Devil Daggers
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Devil Daggers has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.
Review: October 19, 2016. (Reviewed version).
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GA Review[edit]

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Reviewing
This review is transcluded from Talk:Devil Daggers/GA1. The edit link for this section can be used to add comments to the review.

Reviewer:Cognissonance (talk·contribs) 13:45, 19 October 2016 (UTC)

After Metal Gear Rising: Revengeance, this will be a breath of fresh air. I'll get to it ASAP. Cognissonance (talk) 13:45, 19 October 2016 (UTC)

Lead[edit]

  • 'the game's visual style reminiscent of early 3D games' — Minimize repetition: 'its visual style reminiscent of early 3D games'.
Done
  • 'The game was released for Windows on 18 February 2016, after being greenlit for release on digital distribution platform Steam' is a copy and paste job from the Development and release section. Rewrite so that it's at the very least a little different.
Rewrote the part in development and release instead.
  • Mention the criticism.
Done

Devil Daggers V3

Gameplay[edit]

  • 'The player character is looking at set of approaching enemies' — Fix grammar: 'The player character is looking at a set of approaching enemies'.
Done
  • Remove repetition of player character link.
Done
  • 'The goal of the game is kill demonic enemies' — Fix grammar: 'The goal of the game is to kill demonic enemies'.
Done
Devil
  • 'transported to a flat floating platform arena' — Put a comma after 'flat'.
Done
  • 'a series of tentacled towering creatures spawn and begin to release' — Put a comma after 'tentacled' and replace 'begin to release' with 'start releasing', to minimize repetition of the word 'begin'. In the same vein, 'begin to appear' may be changed to 'appear'.
Done
  • 'survival time is published on global leaderboard' — Fix grammar: 'survival time is published on a global leaderboard'.
Done
  • 'Accessed via the leaderboards' — Are there several leaderboards or only one?
fixed typo, removed plural
  • 'This, alongside the enemies' aggressive behaviour encourages' — Put a comma after 'behaviour'.
Done
  • 'The player character can jump and movement speed is high to perform evasive maneouvers' reads like 'movement speed' is a verb. Clarify: 'The player character can jump with high-speed movement to perform evasive maneouvers'.
I've reworded this part. It's not referring to the jump movement speed but simply the player's base movement.
  • 'The shogun blast' — Fix grammar and consistency: 'The shotgun-like blast'.
Done
  • 'supplement the jumping mechanism; the player can be propelled further and perform a double jump by firing downwards while jumping' — Minimize use of 'while jumping': 'supplement the jumping mechanism; the player can be propelled further and perform a double jump by firing downwards while still in the air'.
Done

Development and release[edit]

  • hellish — Link to Hell
Done
  • 'The update also added more statistics such a player's total survival time across all runs' Fix grammar and flow: 'The update also added more statistics, such as a player's total survival time across all runs'.
Done

Reception[edit]

  • 'so much of the elements that it borrowed from, that it would be' — Improve prose: 'so much of the borrowed elements that it would be'.
Done
  • 'The game's sound design was lauded critics' — Fix grammar: 'The game's sound design was lauded by critics'.
Done

Devil Daggers Gameplay

  • Are 'there was opportunity to incorporate more interesting levels and spaces into the game', 'although the retro visual style was fitting, it could also become a hindrance' and 'the visuals might not appeal to everyone' really the only criticisms of the game?

Devil Daggers Free Download

Devil DaggersDaggers

Devil Daggers Game

Pretty much.

Devil Daggers Game

Overall[edit]

  1. It is reasonably well written.
    a (prose, spelling, and grammar): b (MoS for lead, layout, word choice, fiction, and lists):
  2. It is factually accurate and verifiable.
    a (reference section): b (citations to reliable sources): c (OR): d (copyvio and plagiarism):
  3. It is broad in its coverage.
    a (major aspects): b (focused):
  4. It follows the neutral point of view policy.
    Fair representation without bias:
  5. It is stable.
    No edit wars, etc.:
  6. It is illustrated by images and other media, where possible and appropriate.
    a (images are tagged and non-free content have fair use rationales): b (appropriate use with suitable captions):
  7. Overall: The problems are easily fixed. Putting it on hold until they are.
    Pass/Fail:
    Cognissonance (talk) 16:04, 19 October 2016 (UTC)
I think I've addressed everything. Let me know if there are any other issues. --The1337gamer (talk) 18:17, 19 October 2016 (UTC)
  1. It is reasonably well written.
    a (prose, spelling, and grammar): b (MoS for lead, layout, word choice, fiction, and lists):
  2. It follows the neutral point of view policy.
    Fair representation without bias:
    Pass/Fail:
    @The1337gamer: Love it. Cognissonance (talk) 18:36, 19 October 2016 (UTC)

Devil Daggers Vr

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